Here is a work in progress for my mock journal cover! i swear our 3D professor is magical! He clicks a couple things in like 2 seconds, and suddenly your render becomes beautiful! (And special thanks to Jurie, Bea, and Diego for helping with my retarded titles! 8D)
mock SciAm cover
Cinema4D + layout in Photoshop CS4 (i should've done it in AI, i know...)
i'm mostly done, but there is some funky geometry in the fish model i still haven't been able to tweak out. The scale texture (bump map) got a bit strange after adding subsurface scattering and i need to repaint some parts of the fish texture map. And i added the nastiest, last-minute "glow" to my molecules in Photoshop, so need to fix that as well... i need to play around with the lighting some more as well...Also, i think i will try to get a more dynamic feel with some actions lines...not sure yet!
Wow, now that i typed out everything i still have to do, i actually have a lot to fix...
Wednesday, March 31, 2010
surgical sequential illustration
It's the end of the month, so it's time for another (small) image dump! School has been keeping me excessively busy and sleep-deprived, but i really should try to update as i go...
Anyway, here is the final surgical sequence i have been working on. It's been through maaaaany revisions, but there will be more changes, i'm sure (aka getting feedback from professor tomorrow morning...). The surgical illustration course has been a painful one thus far because of the importance of tiny details (e.g. sutures with thickness = bane of my existence). But at the same time, i feel like it somewhat suits my obsessive nature lol!
Aortic valve replacement
graphite on paper, each 11x14" + labels in Adobe Illustrator CS4
i am currently working on a layout that combines a couple of these steps, and i'll be producing a full greyscale tonal render of this soon (translation: it's due next week...)
Anyway, here is the final surgical sequence i have been working on. It's been through maaaaany revisions, but there will be more changes, i'm sure (aka getting feedback from professor tomorrow morning...). The surgical illustration course has been a painful one thus far because of the importance of tiny details (e.g. sutures with thickness = bane of my existence). But at the same time, i feel like it somewhat suits my obsessive nature lol!
Aortic valve replacement
graphite on paper, each 11x14" + labels in Adobe Illustrator CS4
i am currently working on a layout that combines a couple of these steps, and i'll be producing a full greyscale tonal render of this soon (translation: it's due next week...)
Saturday, March 13, 2010
neuro illustration
Here is the final coloured sketch for the textbook illustration component of my neuroanatomy course - now to vector this in Illustrator and do a final render in Photoshop...!
sympathetic control of blood flow in capillary beds
graphite + Photoshop CS4
sympathetic control of blood flow in capillary beds
graphite + Photoshop CS4
Monday, March 1, 2010
snip snip!
Here is my first full-fledged 3D model (that's actually somewhat presentable)! This was done in Cinema4D as a reference for surgical illustration class. There are still some glitchy areas i haven't figured out how to fix yet... i find HyperNURBs rather difficult to manipulate. D:
surgical scissors
Cinema4D
surgical scissors
Cinema4D
Subscribe to:
Posts (Atom)