mock SciAm cover
Cinema4D + layout in Photoshop CS4 (i should've done it in AI, i know...)
i'm mostly done, but there is some funky geometry in the fish model i still haven't been able to tweak out. The scale texture (bump map) got a bit strange after adding subsurface scattering and i need to repaint some parts of the fish texture map. And i added the nastiest, last-minute "glow" to my molecules in Photoshop, so need to fix that as well... i need to play around with the lighting some more as well...Also, i think i will try to get a more dynamic feel with some actions lines...not sure yet!
Wow, now that i typed out everything i still have to do, i actually have a lot to fix...