Autodesk Maya 2011 + Adobe Photoshop CS4
I was messing around with MIA materials in Maya and this is the best I could come up with for a metal texture (I think I used the copper preset blended with some chrome and satined metal). The cloth texture could use some serious work too (more imperfections and variation, etc.) but as always with these
I apologize for not updating my blog - I've been working on a new html/css website that will be launched soon (hopefully)! I plan on adding process for most portfolio pieces, but as I can't write as freely (aka ramble) as I do here, I might still retroactively add things here...